It might seem a little unfair that some players have more or fewer cards in their Draw Pile than others, but the game goes so quickly that it won’t make a big difference.

Make sure that every player can easily reach at least 1 Community Pile and 1 Burrito.

Each set of cards is worth points at the end of the round, so try to play as many as you can. If you run out of cards in your Personal Draw Pile, then draw cards from the Community Piles in the middle of the table.

You can only discard 1 card at a time, so decide quickly so you have more time to draw cards and make sets. Be careful not to discard a lot of cards with the same name since the player to your left might collect them in their hand and play a set. Remember, the player to your right is going to be discarding cards they don’t want onto your Personal Draw Pile too.

Everything else stops as soon as a battle starts, so you can’t keep playing sets from your hand. You can try to run away, hide, and dodge the Burrito when someone throws it at you. If you catch the Burrito, the player who threw it loses the battle. [8] X Research source If the Burrito hits something else before it hits the other player, it counts as a miss. If both players miss each other, they can pick up a Burrito and try again. If someone who isn’t involved in the battle grabs a Burrito, the player who took the Burrito by mistake loses instead.

You can’t take both Burritos at the same time and you can’t block another player from picking them up.

After you turn around, you can wait to see what the other player is going to do before you throw your Burrito.

If you won the battle, there aren’t any additional rewards, but you get to keep your points.

Cards in your hand don’t count toward your score, so if you didn’t have the time to play a set, you miss out on the points.

It’s possible to have negative points if you have more Burrito Bruises than sets of cards.

If there’s a tie between 2 people, resolve it with a Duel. If 3 or more people are tied for points, shuffle all of the cards together and reveal 1 card at a time from the top. As soon as a War card is revealed, every tied player races to grab and throw a Burrito at each other. If you get hit, you’re out but you’ll win the round if you’re the last person standing.

Your points don’t carry over between rounds, so you’ll start from scratch again.

If another player has the most points, they have a Duel with the player who has the Fear Me Badge to determine who wins.